1.
3D layouts views
First,
go and click ,,Layout,, and choose 4 views (a) layout to have 4
windows.
To
move in any window views, move by holding the right mouse button and
dragg it there.
To
zoom in or out, hold right and left mouse buttons and drag it
forward, backward or left and right.
2.
Adding a simple brush and resize it:
Make
a cube, choose a 0.1 Grid (the button below ,,File,,) click it in the
top right window view and with your left mouse button click and edit
the brush width and height by dragging one of the middle of the faces
of the brush to resize it, and to be as thin as it can be.
Click
the new cube bellow the ,,Worldspawn,, and go to ,,Polyhedron-view or
Face_view,, and click ,,choose texture,,
3.
How to add a new texture in the editor and add it to a brush:
Click
the new cube bellow the ,,Worldspawn,, and go to ,,Polyhedron-view or
Face_view,, and click ,,choose texture,,
Double
click with your mouse to add it to your brush.
4.
How to scale the texture on your brush:
Scale
the texture on the brush with ,,adjust texture to fit the face,, or
,,adjust texture on face but keep scaling to a minimum,, or click
,,Tex. Scale:,, and add two numbers with space between them:
0.1
0.1 (you can also choose 0.2 0.2 to 1 1 and beyond them in increments
of 0.1, 0.12 or even 0.01). Many times i use 0.4 0.4, 0.7 0.7 or even
0.1
0.1.
In
the bottom right 3d window you will see that the image has been
scaled.
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